PORTFOLIO ABOUT CONTACT

Hi, I'm Paulius, a creative
game developer and level
designer.

[email protected]


+3706 7676116


Bricky Boy

2021

Bricky Boy is a combination of brick-breaker and pinball genres, represented as a handheld device. This game was selected as the best in mobile category on "Technorama 2021" and was among 4 finalists at CEEGA 2021 (Central & Eastern European Game Awards).


Role: Gameplay programming, level design, UI programming and animations, sounds, music, KPI testing, working with a publisher.

House Paint

2020

House Paint is a mega hit hyper-casual game with more than 100M downloads combined. I took part in developing this game while working for Estoty Vilnius.


Role: Gameplay programming, UI programming and animations.

Jelly Shift

2020

Jelly Shift is an extremely successful mobile game. I took part in developing this game while working for Estoty Vilnius.


Role: Gameplay programming, level design, UI programming and animations.

Cargo Go

2021

Cargo Go is a mobile action arcade game in which you play as a delivery truck driver. The main mechanic of the game involves receiving job offers and having to decide between legal or illegal shipments. The game's progression depends on your choices.


Role: programming, leading a team, arranging tasks, level design, UI animations, KPI testing.

Lure

2020

Lure is a medieval adventure/arcade video game. It has a campaign mode that will let the player enjoy the tragic story of an old man who was forced to be a cannon fodder by the greedy king. This game has a coop mode and a level editor, enabling players to create their own levels.


Role: programming, game design, level design, story writing.

Wizard VR

2023

Wizard VR is a game where you must draw various shapes to cast magic spells. This game combines players' dexterity and quick thinking in a VR space, creating an immersive and magical experience.


Role: programming, documentation, presenting game to publishers.

Crane Catch

2021

Crane Catch This is a hyper-casual mobile game, where you are a crane driver. Your mission is to catch the bad guys and put them in a police truck.


Role: programming, level design, UI animations, KPI testing.

Cold Trail

2019

Cold Trail is a game jam project where a man haunted by his own footsteps confronts numbing frost. He is challenged to keep his bonfire burning not only to survive but to protect his only friend.


Role: programming, level design, planning.

Monster Run

2022

Monster Run is another hyper-casual game. Here you have to choose the right opponent, not too strong and not too weak. Win the duels, evolve your pet.


Role: programming, level design, UI animations, KPI testing.

Deadline Duel

2020

Deadline Duel is a game jam project where a fierce overseer leads his crew to repair an old mansion and build a modern cafe. However, the mansion has an inhabitant - an old ghost who is terrified to lose his home.


Role: programming, game design.

Rescue Boy

2022

Rescue Boy is a hyper-casual puzzle game. In this game you have to help the boy escape by clearing roadblocks, but you have to be smart about it!


Role: programming, level design, UI animations, KPI testing.

Remote Hero

2021

Remote Hero is one more game jam project. In this game earth lost it's moon and you have to bring it back. Use your remote TV controller, pull various objects and build the tower to reach the moon!


Role: programming, planning, game design.

Scribble Fit

2021

Scribble Fit a hyper-casual puzzle game. In this game you must draw a shape that fits within a given shape.


Role: programming, UI animations, KPI Testing.

Interactive installation #1

2022

Interactive installation for a national museum about the lords of Kedainiai city.


Role: programming, UI animations.

Interactive installation #2

2022

Interactive installation for a national museum about past trade routes.


Role: programming, UI animations.

Interactive installation #3

2022

Interactive installation for a national museum about the repressions of Lithuanian literature.


Role: programming, UI animations.



Hi,

I'm Paulius, a creative game developer and level designer.

[email protected]

+3706 7676116

Bricky Boy

2021

Bricky Boy is a combination of brick-breaker and pinball genres, represented as a handheld device. This game was selected as the best in mobile category on "Technorama 2021" and was among 4 finalists at CEEGA 2021 (Central & Eastern European Game Awards).


Role: Gameplay programming, level design, UI programming and animations, sounds, music, KPI testing, working with a publisher.

House Paint

2020

House Paint is a mega hit hyper-casual game with more than 100M downloads combined. I took part in developing this game while working for Estoty Vilnius.


Role: Gameplay programming, UI programming and animations.

Jelly Shift

2020

Jelly Shift is an extremely successful mobile game. I took part in developing this game while working for Estoty Vilnius.


Role: Gameplay programming, level design, UI programming and animations.

Cargo Go

2021

Cargo Go is a mobile action arcade game in which you play as a delivery truck driver. The main mechanic of the game involves receiving job offers and having to decide between legal or illegal shipments. The game's progression depends on your choices.


Role: programming, leading a team, arranging tasks, level design, UI animations, KPI testing.

Lure

2020

Lure is a medieval adventure/arcade video game. It has a campaign mode that will let the player enjoy the tragic story of an old man who was forced to be a cannon fodder by the greedy king. This game has a coop mode and a level editor, enabling players to create their own levels.


Role: programming, game design, level design, story writing.

Wizard VR

2023

Wizard VR is a game where you must draw various shapes to cast magic spells. This game combines players' dexterity and quick thinking in a VR space, creating an immersive and magical experience.


Role: programming, documentation, presenting game to publishers.

Crane Catch

2021

Crane Catch This is a hyper-casual mobile game, where you are a crane driver. Your mission is to catch the bad guys and put them in a police truck.


Role: programming, level design, UI animations, KPI testing.

Cold Trail

2019

Cold Trail is a game jam project where a man haunted by his own footsteps confronts numbing frost. He is challenged to keep his bonfire burning not only to survive but to protect his only friend.


Role: programming, level design, planning.

Monster Run

2022

Monster Run is another hyper-casual game. Here you have to choose the right opponent, not too strong and not too weak. Win the duels, evolve your pet.


Role: programming, level design, UI animations, KPI testing.

Deadline Duel

2020

Deadline Duel is a game jam project where a fierce overseer leads his crew to repair an old mansion and build a modern cafe. However, the mansion has an inhabitant - an old ghost who is terrified to lose his home.


Role: programming, game design.

Rescue Boy

2022

Rescue Boy is a hyper-casual puzzle game. In this game you have to help the boy escape by clearing roadblocks, but you have to be smart about it!


Role: programming, level design, UI animations, KPI testing.

Remote Hero

2021

Remote Hero is one more game jam project. In this game earth lost it's moon and you have to bring it back. Use your remote TV controller, pull various objects and build the tower to reach the moon!


Role: programming, planning, game design.

Scribble fit

2021

Scribble Fit a hyper-casual puzzle game. In this game you must draw a shape that fits within a given shape.


Role: programming, UI animations, KPI Testing.

Interactive installation #1

2022

Interactive installation for a national museum about the lords of Kedainiai city.


Role: programming, UI animations.

Interactive installation #2

2022

Interactive installation for a national museum about the past routes of trade.


Role: programming, UI animations.

Interactive installation #3

2022

Interactive installation for a national museum about the repressions of Lithuanian literature.


Role: programming, UI animations.



ABOUT ME

Believing that teamwork is paramount, I excel as a team player, bringing adaptability, honesty, friendliness, and a commitment to top-quality work to every project.

I excel as a team player, bringing adaptability, honesty, friendliness, and a commitment to top-quality work to every project.

DOWNLOAD CV

WORK EXPERIENCE

Game developer

Moorland Games

2020-2023

Unity developer

Multimedia Mark

2021-2023

Game developer

Estoty

2019-2020

SKILLS

01

Unity, C#

02

Level design

03

DOTween library

04

UI animations

05

KPI testing

06

Rapid prototyping

07

2D/3D gameplay programming

08

VR game development